Unreal and interactive 3D, playable ads, instant app trials: anywhere an interactive session is streamed to a device at scale, without a game client to install.
Growth teams buy on conversion, not infrastructure elegance. A stall in the first three seconds is a lost install; XtreamLINK protects exactly that window.
Configurators, digital twins and design walkthroughs streamed from Unreal or similar engines, delivered cleanly on the networks your customers actually use.
If you already host on a pixel-streaming platform, XtreamLINK is the transport layer underneath it, not a rip-and-replace.